How to use this calculator
- Choose a one-way mouth-to-ear planning target.
- Enter packetization and codec algorithm delay.
- Add jitter buffer, network transit, and endpoint processing.
- Keep a safety margin and calculate the remaining budget.
Allocate a one-way VoIP delay target across the parts of a call path. Enter packetization, codec, jitter-buffer, network, endpoint-processing, and safety-margin delays to see whether the design fits the chosen target. The calculator highlights the largest component and shows an approximate round-trip mouth-to-ear delay for planning discussions.
Positive remaining time means the entered components fit within the target. Negative time shows how far the design exceeds it.
This is a deterministic budget. Real calls also experience variation, packet loss, concealment, route changes, and asymmetric delay.
A 150 ms target minus 20 ms packetization, 10 ms codec, 30 ms jitter buffer, 45 ms network, 15 ms processing, and 10 ms margin leaves 20 ms remaining.
It is a commonly used planning value, not a universal requirement. Enter the target defined by your service, application, or design standard.
Yes. Buffering delays playout so late packets can arrive, trading additional latency for smoother audio.
Often it is close, but codec framing and implementation details can change the actual contribution. Use vendor or measured values.
The two directions may use different routes, buffers, codecs, and queue conditions.
More capacity can reduce congestion-related queueing, but it does not remove propagation, codec, packetization, or fixed processing delays.
| Component | Source |
|---|---|
| Packetization | Time used to fill each audio packet |
| Codec | Encode and decode algorithm delay |
| Jitter buffer | Playout delay used to absorb variation |
| Network/processing | Transit, queues, gateways, and endpoints |